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Showing posts from October, 2018

Aaron Koblin Response

I've been reflecting on this idea of creative crowd sourcing and how it relates to film for a while now. What struck me is its ability to allow many people to interface with film in ways they haven't previously. What I mean is, when you typically interact with cinema it's at the theater, or on your tv, computer, or god forbid... phone. Creative crowd sourcing blurs the lines between artist and audience, frequently offering rewarding artistic experiences to the same people who consume that art. Additionally, creative crowd sourcing allows these new artists to interface with film in a physical sense. To construct and assemble footage physically is an incredibly tactile experience that is frequently forgotten in the digital age.